VSync - Vsync can help with screen tearing, but gives bigger input lag Īnti-Aliasing - Video technology that helps smoothing out corners and pixels Īnisotropic Filtering - Improves the texture’s quality when viewing them from different angles (almost no impact in FPS) Vignette - Enables/disables vignette effect (darkened screen corners) UI Quality - Changes User Interface’s quality (HUD) Texture Quality - Changes texture quality (impact on video RAM) ĭetail Quality - Changes game details’ graphic quality Material Quality - Changes different materials’ image quality Max FPS Always - Set the max FPS the game is allowed to display at all times. Limit FPS Always - Whether the game limits the displayed FPS’s at all times or not Max FPS in Background - Set the max FPS the game is allowed to display while running on the background Limit FPS in Background - Whether the game limits the displayed FPS’s while running as a background process or not (helps with Windows performance) Max FPS in Menus - Set the max FPS the game is allowed to display on the main menu Limit FPS in Menus - Whether the game limits the displayed FPS’s on the main menu or not Max FPS on Battery - Set the max FPS the game is allowed to display while running on battery (more FPS = less battery time) Limit FPS on Battery - Whether the game limits the displayed FPS’s to preserve battery while on a disconnected laptop or not Letterbox makes your game widescreen in 4:3 monitor aspect ratios, while Fill will ignore it. Monitor - Changes the monitor used (useful for multi-monitor setups) Īspect Ratio Method - Useful if not using widescreen resolutions. Resolution - Changes the resolution and refresh rate your game is displayed ĭisplay mode - Changes whether you have your game in Fullscreen, Fullscreen Windowed (better for multitasking) or Windowed This menu allows you to customize every single keybind used in the game and is split into four categories: Movement, Equipment, Communication and Interface. Customize it entirely to your liking. The Controls menu is pretty straightforward and a staple on every PC game. Show Bullet Tracers - Enables/Disables the ability to see light tracers when seeing a weapon shoot (helpful to know where an enemy is shooting through a Smoke or to better align your spray) Controls Instability Indicators - Enables/Disables gameplay instability indicators (debuffs) Show Blood - Enables/Disables blood when hitting enemies Show Mature Content - Enables/Disables mature content during gameplay Show Corpses - Enables/Disables dead players’ character models on the map Show Map Region Names - Whether the map has written callouts or not. Minimap Vision Cones - Shows the current Field-of-View of the players appears as a cone on the map in front of each player. Minimap Zoom - Changes how zoomed the map is (the HUD has a limit on how much it is able to show at any given time) Minimap Size - Changes the minimap size on the HUD Keep Player Centered - Have your map dot on the center of the map or not Rotate - If the map rotates according to the way you’re facing or not Invert Mouse - Changes the directions axis Ĭycle to Next/Previous Weapon Wraps Inventory - If you use mouse wheel to scroll through weapons, you can use it to close the inventory and/or buy menu. This number multiplies your sensitivity value (1 to use the same). Scoped Sensitivity Multiplier - How much your sensitivity changes while scoped in with a Sniper. Sensitivity: Aim - changes your mouse sensitivity Text Language - Changes the language of the text (might need to change it in the client during installation if it doesn’t show another option besides the one it currently is) Įnemy Highlight Color - Changes the HUD color used for enemies.
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