![]() The menu also shows if any NPCs at a particular hub have special dialogue in the form of generic speech bubbles. In Generations and Generations Ultimate, there are seven different hubs you can go to, and you can fast travel to any of them via an icon menu.Palicoes will attempt to hit you out of various statuses, which is fine on its own, but it becomes a big problem on Malfestio with its Confusion status, where your Palicoes will attempt to hit you out of Confusion even if you've gotten used to your controls being reversed or worse, if you're in the middle of deploying a Hunter Art.Bombing Palicoes have a very, very strong tendency to accidentally hit you with their bombs, which can rob you of a valuable window of opportunity as easily as it can knock you out of harm's way.World did little to help this due to its promotion to being a very nasty wall of a boss. Kirin is highly popular in Japan due to it being the source of one of the most provocative female armors in the series, but it's hated in the West due to being painful to fight and for having a design that many Westerners find bland and nonthreatening compared to those of other monsters.This can leave Westerners surprised that it's actually more popular in Japan than the likes of Rathalos, Tigrex, and Nargacuga, as well as its adult form, Gravios, who are all considered to be more interesting in comparison. Basarios is the third most popular Flying Wyvern in Japan, but is considered to be dull and unmemorable in the West.Khezu is very popular with Japanese players due to them finding it both Creepy Awesome and Creepy Cute, to the point where it was the most popular Flying Wyvern in Japan, but is less positively received among Western players, with them seeing its design as very unappealing and its fight as bland and annoying.This started changing after Monster Hunter 4 Ultimate sold out, selling a solid 290,000 copies in its first month, with World finally kicking this trend, as it's enjoyed incredible sales success in the west, though at the cost of some of its original Japanese audience, who typically play on portables. ![]() This can leave Westerners surprised that it's Capcom's third best-selling franchise, outselling even Mega Man. The early portable games having no online mode doesn't help, due to the series not having household-name status and therefore making it harder for players to find and meet up with fellow players to do multiplayer quests, which means most players not in Japan have to do the multiplayer quests themselves, enemy HP boost and all. Additionally, while the portability of many games is touted as a major strength amongst Japanese players, Western players (other than Mexicans) feel that they would enjoy the games much more if Capcom released more of them on consoles. The fact that the servers for the Western versions close years before their Japan-region counterparts speaks for itself.
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